I know in order to discourage rogues from solo camping that chests were nerfed, I have a different soloution. I propose that chest loot and spawns be returned to what they used to be however increase the trap level on chests. The reason why I want to increase the trap level on chests is to kill a rogue who tries to loot a chest alone. A class with more HP would be needed to boom the chest. For example a class 14 rogue has 81 HP while a class 9 fighter has around 82. I think a level 16 or 17 trap would be needed on "good" chests. RT would be very expensive/hard to power level that high especially these days.
This idea would allow groups to receive more loot for challenging hunts while preventing rogues from being able to farm the chests.
It's a good idea. And while we're at it make the chests spawn in different locations each time it respawns.