Server Status: Online
Here is a full short update of what is currently going on:
In light of Jinkers new router, there have been issues with bridging and port fowarding, causing troubles to the connectivity of outside traffic. Since this has caused a bit of issues witht he downtime of Oberin, we are taking this time to move the server to a new temporary location. Everything done on this server will stay with the new server. The only issue with this, is the downtime needed to compress the old server files (Millions i tells ya).
As for the new server, I am currently in the process of getting it set up, the temporary method i will be using will cost me around $60+ in energy each month, so while i work out a better way to do this, it will be running on that server.
While this is happening, i will wrap up the current update (Quick view of updates: Bugfix, bugfix, bugfix, creature, new dynamics, creature, GM Stuffs, bugfix) and get it ready on the new perma server. This sorts out a lot of issues we have currently been having, including the infamous Guild Hall theif.
I will update the status of the server as we move foward.
Update: Preparing server.
Update: Unarchiving Accounts - Server running.
Update: Server Running and ready to connect.
First off...Yea! Oberin is back... I vote for Ariki to receive much beer and joy from all...Second, I did notice that the game crushes when trying to rearrange inventory. This might only be for emulation, but I thought you should know...
Known bug, fixed for next patch.