So, the update has been out for a few days now, and we have our forum back. As it happens with any piece of work, there are a couple of very well deserved "thank you"s. First of all, to Jinker, of course, who let us play around with the map and patiently fixed many of our mistakes (let's hope he will be equally patient to fix the ones we're finding out and needing to fix.
). Thanks also to the other GMs who gave us a lot of feedback while we were trying out different versions of the map. We have also reused some areas designed by Charnath and Liaraen. We hope they forgive us for removing the five black dragons that were in there.
Second, we must sing the glories of Shogun and Ariki, who crafted the most amazing magical item. It was thanks to their new map editor that we were able to do anything at all.
Finally, we would like to thank the editors of the Oberin Wiki for their patience with our invasion of the space as a replacement of the forum during the first week. Also, thanks to all of you who kept reports on the side to post in the forum when it was back! That was great!
As you certainly have noticed by now, most of the update is about new areas (we are making a separate thread for the other changes). Areas that we will hopefully explain fully IC in the near future. You've probably already heard about many of them, but there's still more to explore!
Some of the areas are for role-playing and RTQ purposes, others are for hunting. We have tried to make dungeons for all levels, or at least dungeon areas that can be played with many different types of party, giving you the freedom to choose where to go and when to turn back. The guiding idea of many of these inter-connected areas was that it would feel like a dungeon crawl, infinite and diverse. We have also tried to have something new on each continent, and some new place to go in the middle of the sea.
We have tried to have the necessary forges and temples in places where we thought that a forge and a temple would be fair. Druids will also like to know that we have included a stable in one of the new dungeons - we know, that doesn't solve the problem for all the others, but hey, it's a start!
So now we would like to hear your feedback on them. Good or bad, bring it on!
Nanuht and Cyzna