Death seems to be a lot harsher after the update. I died a couple of times because of potions having no effect (I have seen this bug once before happen to Gwyddeon). Took much longer to relevel healing (and RM).
Worse, I went from wrestling 4 to 3. I was under the impression that you don't lose successes from skills under 5. Bug or feature? I hate to say it, but the extra success loss is good. People treat death far too casually in this game. But losing successes from level 4 skills seems really harsh - might be a bug?
Update: took me 12 slaps of a wolf to re-level which means I must have lost a ton of successes (I had trained wrestling 4 quite a bit on skeletons).
I have argued before that death is too soft, so the extra success loss is a good idea, but losing successes from low level skills seems too harsh.
The death loss was made random a while back and I made the range wider in the last update. Not losing success for skills under level 4 was a rumor.
But if that is the case... How come our lvl 3/4 skills never went down when we died before??
AFAIK before you lost the successes but you didn't loose the level.
No April Fools this year, too many updates as it was and I didn't want to update again tomorrow. But I can show you what I was thinking of....
Have the clowns been spiking your drinks with champagne? Be careful, you might wake up in a tree.
Ahh, I am soooo glad I didn't miss April Fools day because there was none. I have to say, I think a really good idea for April Fools would be turning everyone in to animals and all the animals in to humans and seeing what it's like to be an Obie animal. o.O
I heard random success loss 0-100 now, its too much / terrible I think... GMs don't want players having fun in obie? server down will never kill us anymore?