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Post subject: New Players Please Read Me First
Posted: Jan 21, 2008 - 07:07 PM
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Citizen


Joined: Jan 13, 2008
Posts: 91
Status: Offline
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I see new players who seem to need more help than a cast-off hand axe. While many players are extremely helpful (in a direct and practical fashion) to the new, I post in hopes of giving useful advice and address myself to the new player.
* Read this forum before playing. I realize that the chance of your doing so is slim; by the time you read this you may already have died a few times. In any case, please take the time -- quite a lot of time -- to read through forum posts now. There is a wealth of knowledge here that will give you quite an advantage over those who ignore it. Pay no attention to the flaming and wisely balance the sometimes differing opinions. Benefit from others' hard-won experience.
* Do not leave town in your light blue robe and run into the forest. You do not have to go far from town to be killed. A plain robe offers no protection and you are not ready to fight.
* I advise you *not* to call a GM to be named; remain (demo) awhile. You're new; look new. It's best. A GM will show up soon enough -- perhaps a few days after your birth -- and you'll get your name. There's no hurry.
* If you *are* in a hurry, you may not last long around here. This game requires patience.
* In no event should you challenge a GM to a duel or fight. If you're lucky, everyone will laugh at you.
* Spend a little time at the bank. Keep your ears open. You'll learn much. Also, you may receive many gifts. If you don't know what good it is, store it in the bank for now.
* Learn how the game interface works. Read the Player Guide on this site and experiment with the various buttons and windows. I don't mind telling you: Mine for ferrite, give it to me, and let me forge you some armor. I'd rather not try to explain about clicking in the Skills window and clicking the little right-pointing arrow.
* Learn how the modifier keys work. In the Inventory window (and sometimes in Buy, Sell, and Bank) Option-click allows you to choose a quantity while Command-click chooses "all". In the main window (you and your immediate surroundings), Option-click targets a creature for attack. Option-click yourself to target nothing.
* Set up hotkeys (see Player Guide). Mining is tedious; mining without a Mining hotkey is absurd. Set up one hotkey for Cooking, whether you plan to cook or not.
* You cannot quaff a healing potion when your hands are full. Attempting to cook will free your hands so you may quaff. Thus, the Cooking hotkey.
* Get a job. This is not America; there is no employment agency in town and certainly no welfare office. You need to figure out for yourself what you will do to earn a living. Gifts are nice but you need to earn your own gold and buy your own things at shops. Don't be a beggar.
* On the other hand, pick up what you see lying around on the ground, wherever you are, especially bags. If you can't use it, give it to someone who can. Ask around.
* Tip: For quick cash, mine ferrite and sell it to other characters at the forge. Hang around; you may pick up extra gold by taking blacksmith product to be sold.
* Bank Etiquette: If a character leaves something on bank steps, it's left for another, specific character to pick up; leave it. If it's dropped on the ground outside the bank, it's free to any taker.
* Try not to stand on the same horizontal line as another character while talking. Your words will overwrite the other's on screen. Stagger your position, up or down.
* Understand the scale of the game. While others may disagree, I say that Oberin is not about brave fighting -- certainly not for the new player. It is about working. Spend much more time working than trying to fight.
* You must succeed -- at any task -- 100 times before raising your skill in that area from 1 to 2. If your skill level is 1, you will fail quite often at the task. Indeed, you'll fail at level 2, 3, or even 8. From 2 to 3 requires 200 successes; from 3 to 4, 400. It takes quite a long time to work up to the higher levels.
* Patience is demanded. When mining, for example, don't try to mine again until you see the results of your last attempt. The game plays rather slowly.
* When you're given a Robe of Protection or suit of Plate Armor, you are not invincible. Please do not rush into the forest and get killed. Consider the armor sufficient to protect you while you try for logs just outside town gate. Run when you see a monster; run *into* town, not away.
* Do not allow yourself to grow hungry for any reason. You will not starve to death but you won't gain experience for your successes.
* Don't leave town with unneccesary valuables. Store them in bank.
* Get an AIM account before you leave town. Ask for the AIM accounts of characters you trust and add them to your Buddy List.
* When invited on a hunt, beware. You may be partied with far more able characters. They will go where you should not. A good place for you is in the back of the crowd. Town might be better. Pay attention to suggestions.
* Make friends; you'll need them. If you're a Ranger on a party, Track -- and tell what you see. If you're a Cleric, Heal and use your Magery to keep your fellows alive. If you're a Druid, distribute Night Vision freely. Don't wait to be asked.
* Don't be greedy. Chances are, if it's dead, somebody else killed it, even if you hit it a couple times. Let them loot. You'll get yours in the end.
* If you die, *think* first. Did you have anything valuable in your pack? Chances are, if you're new, you didn't, even if you think you did. Just walk away. Take your ghost back to town and visit the Temple. You'll be ressurected there and it costs nothing. Go back to bank, re-equip, and go forth.
* If you die holding something of certain value, don't do anything at all. Stand right there, on your body. Don't move. Beware that no matter what you say, you cannot be understood by most characters -- and if the battle still rages, nobody should be distracted by your wailing. Be patient. You're already dead; you can't be hurt. It may take an hour but someone will come by to ressurect you on the spot. Grab your gear and go.
* Realize that on-the-spot Cleric ressurection is expensive. It requires the use of a Dragon's Tooth, not easy to come by. Thank your rescuer and think about ways to repay or at least show your gratitude.
* Different classes have vastly different abilities and needs. Learn yours. If you're still new, you may well want to delete your current character and start in another class more suited to your own personal temperament. Think about it.
* Once you've settled on a class, seek out others of the same class and learn from them. Unless I've played your class, I can't give you much more advice on it than I have already, in this post.
* Have fun! |
_________________ AIM: xiongchangnian
Last edited by Changnian on Feb 03, 2008 - 03:31 PM; edited 1 time in total
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Post subject:
Posted: Jan 21, 2008 - 10:03 PM
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Honorable


Joined: May 28, 2007
Posts: 496
Status: Offline
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Hi Changnian,
good tips by the way
Look also on these websites:
**Edit** Removed.
Plus: From level 1 to 2 and 2 to 3 are only 100 successes needed. After that the double comes always: e.g. 3 to 4 = 200 successes and 4 to 5 = 400 successes
Greetings and be safe on your way
Flingee |
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Post subject:
Posted: Jan 22, 2008 - 04:27 AM
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(demo)
Joined: Jan 03, 2008
Posts: 4
Status: Offline
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This is great reading for the new arrival. Wish I had something like this a few months ago when i started. And remember to keep your armor and weapons in good repair.
I'd like to add this site as well.
**Edit** Removed |
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Post subject:
Posted: Jan 22, 2008 - 04:54 AM
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Citizen


Joined: Jan 13, 2008
Posts: 91
Status: Offline
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| Flingee wrote: |
| From level 1 to 2 and 2 to 3 are only 100 successes needed.... |
Depends on how you see it. You start at Level 1; 0 successes are required for this. Level 2 requires 100. The *incremental* cost of Level 3 is 100 -- but to get there from Level 1, you need a total of 100 + 100 = 200. The incremental cost of Level 4 is 200 but the cummulative cost is 400, and so on.
The point of the post -- for new players -- is that it will take you a good long while to get anywhere at all, and quite a bit more beyond that to get anywhere "cool".
I have, for example (and not uniquely) brought my Blacksmithing to Level 8. Yet I am still as far from Level 9 as I have come altogether, with 6,400 successes; and Level 10 (and the GM Katana) is twice again as far: 25,600 successes total, 19,200 from where I am now. And my clicking finger is already numb and spastic.
So, patience young Skywalker. (Sorry.) |
_________________ AIM: xiongchangnian
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Post subject: Re: New Players Please Read Me First
Posted: Jan 22, 2008 - 06:43 AM
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Noble


Joined: Jan 11, 2007
Posts: 567
Status: Offline
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| Changnian wrote: |
If you're a Druid, distribute Night Vision freely. Don't wait to be asked.
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Actually they should be asked or ask others, some of us like the dark!
Night vision for a group is fine if you're out hunting, but when you're in town and relaxing and just chatting away while watching it get darker , it gets annoying when a druid feels the need to NV EVERYONE and EVERYTHING at bank, including pets without asking if people want NV.
It's really annoying having a useless spell cast on you for just for that druid's gain.
And some even have the nerve to ask for volcanic ash after they NV you without your consent.  |
_________________ Leader/Strategist of the Red Battalion.
-Peace Through Superior Firepower-
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Post subject:
Posted: Jan 22, 2008 - 06:51 AM
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Royalty


Joined: Jan 24, 2007
Posts: 1117
Location: World of Warcraft
Status: Offline
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1) *Removed not to cause fire.*
2) If Im not mistaken posting map links on forums isnt allowed. (If this rule isn't in one of other MMORPG's I visit, I think not. Just woke up you know... *yawns*. )
3) Never cast NV before asking. Only on friends when you KNOW they like it anyway. |
_________________ I'M A DRUID AND THUS I'M OVERPOWERED! >:C
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Post subject:
Posted: Jan 22, 2008 - 12:50 PM
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Spammer


Joined: Jan 11, 2007
Posts: 2250
Location: Jinker's Basement
Status: Offline
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Don't go off on one if a new druid does that to you though, just explain to them nicely that it isn't very courteous and then hopefully they'll learn for next time.
Me? I don't NV anyone unless THEY ask me. |
_________________ http://www.tompato.com/
"Unable to love each other, the English turn naturally to dogs." - J R Ackerley
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Post subject:
Posted: Jan 22, 2008 - 02:00 PM
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Citizen


Joined: Jan 13, 2008
Posts: 91
Status: Offline
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| Isen wrote: |
| I don't NV anyone unless THEY ask me. |
Let me suggest by analogy with common courtesy. If I find myself in your home when the bar is open, I hope you'll invite me to drink. If you don't, I'd think it rude of me to demand a beer.
Personally, I don't see why anyone would *prefer* to be half-blind; but I agree it doesn't make much difference at bank. I also agree that it's courtesy for a Druid to *ask* around before NV; but not to wait to *be* asked. In the field, seriously, I would prefer not to be asked at all -- NV me, now, please. |
_________________ AIM: xiongchangnian
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Post subject:
Posted: Jan 22, 2008 - 03:53 PM
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Spammer


Joined: Jan 11, 2007
Posts: 2250
Location: Jinker's Basement
Status: Offline
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I'm not some machine who's sole purpose is to watch out for whenever it gets dark and then ask people if they want to be NV, it is far easier if people just ask me if they want it, then the people that don't like to be NV'd don't have to say no to every druid that comes by.
And don't make comparisons between real life and Obie, its ridiculous. If you were in my house, yes, I'd offer you a drink, that however has no relevance to having to ask or not in a virtual game whether you want a spell cast on you so you can see better in the dark. |
_________________ http://www.tompato.com/
"Unable to love each other, the English turn naturally to dogs." - J R Ackerley
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Post subject:
Posted: Jan 22, 2008 - 10:50 PM
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Noble

Joined: Jun 11, 2007
Posts: 734
Status: Offline
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| Changnian wrote: |
Personally, I don't see why anyone would *prefer* to be half-blind; but I agree it doesn't make much difference at bank. |
Three reasons just off the top of my head:
1) Easier for cleric to keep track of which players need healing (since the names and health bars appear at greater contrast against the dark background)
2) Provides a reminder warning that spawns may be more severe than at other times. Night spawns at cems can be 30-50% larger than day spawns. And walking around in perpetual "daylight" can lead to a false sense of security with what you are capable of handling in an area safely.
3) Magic plants are easier to spot without night vision, which means more candy in your pockets! |
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Post subject:
Posted: Jan 23, 2008 - 02:48 AM
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Noble


Joined: Jan 11, 2007
Posts: 924
Location: Chicago, US
Status: Offline
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In this culture it is considered polite to respect the wishes of others in regard to NV. A druid will either ask if you want it or you can request it.
Maybe one of your tips might be "learn the oberin culture"?
Synnove
Gestalt Druid |
_________________ The Gestalts
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Post subject:
Posted: Jan 23, 2008 - 02:55 AM
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Noble


Joined: Jan 11, 2007
Posts: 924
Location: Chicago, US
Status: Offline
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Post subject:
Posted: Jan 23, 2008 - 03:43 AM
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Citizen


Joined: Jan 13, 2008
Posts: 91
Status: Offline
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| Isen wrote: |
| I'm not some machine... |
No, you're an estabished player -- so my advice doesn't apply to you in any case.
| Isen wrote: |
| ...comparisons between real life and Obie, its ridiculous. |
Matter of opinion. I say there is only one standard for courtesy -- and I'd expect it from a tentacled alien on Barnard's Star. Others differ. |
_________________ AIM: xiongchangnian
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Post subject:
Posted: Jan 23, 2008 - 04:13 AM
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Citizen


Joined: Jan 13, 2008
Posts: 91
Status: Offline
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| Synnove wrote: |
| The Newb Guide... |
Interesting and, while not yet complete, is certainly extensive. Good luck with it.
Personally, I'll be pleased if just one new player reads this thread and stays alive another day without annoying everyone at bank. |
_________________ AIM: xiongchangnian
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Post subject:
Posted: Feb 03, 2008 - 03:33 PM
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Citizen


Joined: Jan 13, 2008
Posts: 91
Status: Offline
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| *bump* -- added GM duel warning, patience. |
_________________ AIM: xiongchangnian
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