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Post subject: No Room for Magic
Posted: Oct 20, 2007 - 05:03 PM
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Royalty


Joined: Jan 12, 2007
Posts: 1589
Location: Who likes Maine anyway?
Status: Offline
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| I just noticed this. It tells you that your pack is full when your pack is full when you try to buy a spell from a local cleric. It's easily fixed with no work on the GMs, just by a player dropping an item, but I figured I'd still point this out. |
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"The Mirith Vanguard: We go until your sides hurt"
"We just spent 10 million on a a way to turn a character ginger, we can buy you a chest" - Iceane
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Post subject: RE: No Room for Magic
Posted: Jan 07, 2008 - 05:07 PM
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Peasant

Joined: Mar 06, 2007
Posts: 36
Location: Florida
Status: Offline
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| That could potentially kill the badly poisoned ones >) |
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Watch behind you. I might bite.
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Post subject: RE: No Room for Magic
Posted: Jan 11, 2008 - 08:42 PM
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Developer

Joined: Mar 19, 2007
Posts: 418
Status: Offline
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| Fixed. Good catch! |
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Memories...
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