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Jedd
Post subject:   PostPosted: Jun 02, 2012 - 08:16 PM
Honorable
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Joined: Sep 26, 2009
Posts: 441

"Shayda"

Now where I have heard that one before? Wink

Wipe! Then I can take Hayate's name and none will be the wiser. Except when I get addressed in Japanese and I don't know what to say...
 
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Ariki
Post subject:   PostPosted: Jun 02, 2012 - 10:41 PM
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Joined: Jan 20, 2007
Posts: 1251
Location: Student City! New Zealand
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One easy fix for repeated names... use lastnames when you create your character! That way all the good names will be avalible, but they will also include a family name. BOOM. I bags not having the last name of Lanister. Kill them, kill them all with fire! (Except the imp, he is cool).

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Sumac
Post subject:   PostPosted: Jun 02, 2012 - 11:02 PM
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Joined: Jan 29, 2008
Posts: 680

Octar wrote:
Presumably it means you can't have two Sumacs.


Fortunately, one of me is enough to satisfy. Delight, even.

As for retiring a player's name, I am of the opinion that if one gives it up then it is free for anyone to take. It should be a player's prerogative to allow others to use the name again. And, if one doesn't want someone to use it, one should not delete character completely.

I know some people want to quit game and erase their character stats. But, they have the option to remake character, thereby effectively removing the character's name from the pool of possible names.

The onus should fall on the person that make the character to preserve the name. And, if they don't care if someone else uses it, then allow them to leave the name open for others to take.

It is a simple solution. And it avoids imposing a rule that others cannot use a previous name, regardless if the previous owner does not care if someone else uses it.

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Cassandra
Post subject:   PostPosted: Jun 02, 2012 - 11:16 PM
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Joined: Mar 18, 2008
Posts: 2098

My issue is just that some characters have relevance in the history of Oberin. Also, some people deleted those characters to respect the limited number, when it was time for them to try something new...

I'm not so much worried about people getting upset with their names being used, just with the "historical" perspective of it. If you're trying to write on the lore, you won't understand if that Synnove from the Gestalts is the same as that other one from the New Guild Just Made.
 
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Draco
Post subject:   PostPosted: Jun 03, 2012 - 07:52 AM
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Joined: Dec 19, 2009
Posts: 1468

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Jedd wrote:
"Shayda"

Now where I have heard that one before? Wink

Wipe! Then I can take Hayate's name and none will be the wiser. Except when I get addressed in Japanese and I don't know what to say...


Well we could all wipe and deliberately take each other's names. i know i'd instantly take Faith.... >.>

But that would actually be a great April fool's joke. Switch everybody's names for a day. Imagine if I got Octar and Mikomi got Dracilus!

But the part that would truly make this April fool's joke great would be if some people actually kept their original names. That way we could act the part and pretend to be that person while people wonder if we truly are that person! So if I got budic, for example, i could dress up in brown and try to act the part!

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Heike
Post subject:   PostPosted: Jun 03, 2012 - 06:14 PM
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I think that historically significant and/or "notable" characters should remain unique. For people such as Hayate, Fuoco, Flingee, Gawr, Hania, Delimew, Fixx, etc. - there can be only one!

However, just because a (demo) showed up, took the name Elvis, and stayed around for 2 weeks shouldn't mean that someone else can't be Elvis once it's clear that the first Elvis has left the building and probably won't be back.

My examples are, of course, the extreme ends of the spectrum but I think a reasonable middle course can be achieved. People of significance whose names almost everyone knows should not have their names re-used, but less memorable characters should be able to be forgotten in favor of new players who want that name.
 
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Sumac
Post subject:   PostPosted: Jun 04, 2012 - 05:16 AM
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Joined: Jan 29, 2008
Posts: 680

Heike wrote:
I think that historically significant and/or "notable" characters should remain unique. For people such as Hayate, Fuoco, Flingee, Gawr, Hania, Delimew, Fixx, etc. - there can be only one!


Let those players prevent other from taking their name, then. It is not that difficult. If they don't care if someone else uses their old character's name after they nix a character, then they don't have to take the preventative steps. Their prerogative. It should be left to a person to decide for herself, not for others to decide for her.

Moreover, I doubt many people with 'notable' characters have allowed their character's name to be placed back into the pool of possible names. I don't see much of a need to create more bureaucratic steps to 'fix' what is essentially a non-issue.

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Cassandra
Post subject:   PostPosted: Jun 04, 2012 - 05:32 PM
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Joined: Mar 18, 2008
Posts: 2098

Well, as Jinker explained, Qchars names are temporary and the GMs are new (so I assume it's even possible to name a Qchar with the same name as an existent character). Some stuff that might seem obvious for someone who played for a long time, is not obvious to them, and won't be obvious for the next generation either, which is fair enough.

I've now made a list that can be easily checked in case of doubt, and sent it to the GMs. If they want to use it as help, that's great, if not, that's fine too.

Of course, it's a "non-issue" if you couldn't care less about the lore and memory. But for people who do, it's something that should be avoided as much as possible. Surnames could help, sure. That's where I think it doesn't really matter whether the person gave up the name or not - it's in the records, it was thrown in the public theatre, it will be remembered as belonging to a character with the features X and Y that played such an important role in the killing of the King.
 
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Cael
Post subject:   PostPosted: Jun 08, 2012 - 09:34 PM
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Joined: Dec 14, 2011
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There are some names so epic, that they should be reserved even if the player abandons them. But, that would be a burden on Jinks and his GMs. Unless we could create a sort of "Hall of Heroes" where their names could be placed upon the wall, of whatever temple may reside there... Or, perhaps creating a QChar with their name, as if that player had retired to a more simple life... If Wong ever left, I should NOT want to see another player with his name. After all, there can be only three Pants! (Wong and his Alts)
 
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Shogun
Post subject:   PostPosted: Jun 08, 2012 - 11:40 PM
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*Wants to be placed in the hall of heroes*

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Bittel
Post subject:   PostPosted: Jun 09, 2012 - 12:39 AM
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Joined: Feb 16, 2010
Posts: 598

Cael wrote:
After all, there can be only three Pants! (Wong and his Alts)


And his many Pants clones... Wink

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Ariki
Post subject:   PostPosted: Jun 09, 2012 - 02:16 AM
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Posts: 1251
Location: Student City! New Zealand
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Shogun wrote:
*Wants to be placed in the hall of heroes*


* Looks at Shogun and thinks the same thing *

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Sumac
Post subject:   PostPosted: Jun 09, 2012 - 02:41 AM
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Joined: Jan 29, 2008
Posts: 680

Please, please no Hall of Heroes. If characters are to be remembered, then let them be remembered as legends in the true sense of the word. Let players tell tales about former characters and pass on the history that way.

Not that I've been a stickler for remaining IC, but the reasons for the Hall of Heroes seem all but IC. Do people's egos need massaged that badly?

And despite the backhanded claim that I don't give a damn about the lore or history, I still believe onus should fall upon a person to preserve her character's name. And, it should be her prerogative to allow others to use it in the future. I am not one to tell others that they are not allowed to do something just because it serves my own purpose.

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Cassandra
Post subject:   PostPosted: Jun 09, 2012 - 09:50 AM
Royalty
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Joined: Mar 18, 2008
Posts: 2098

I agree with Sumac when it comes to a Hall of Heroes. The list of "notable players" in the wiki is already bad enough for ego massages...

As for the rest, it's not about personal interests: it's rather about replacing a subjective criterion by a more objective one. Instead of basing it on memory (which would mean that you'd need elephants instead of people to GM), basing it on a reference list for backstage use. Again, this post was a question to Jinker at first, and then I've started a compilation that may or may not be used by GMs, if it makes their life easier.

And, once again, I got that the problem with Qchars is that GMs can't know whether the name is in use or not, regardless of people deleting. Should be just a minor issue with a relatively simple fix. Keeping records is a good thing, I'd say... makes things easier for the future people in charge of story lines.

And I'll stop repeating myself. Smile
 
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Jinker
Post subject:   PostPosted: Jun 10, 2012 - 12:10 AM
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Did you send me that list? I don't think I got anything.

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