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Draco
Post subject: Leviathans  PostPosted: Dec 06, 2010 - 07:12 AM
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We don't have enough things in the sea. There are only five creatures that can be on or over or under the sea: Gaper, Harpie, WE, SS, and Sea Turtle.

The leviathan is a tougher version of SS, and only two or three would be in oberin seas at any one time. They can bite from three squares away, and bite much harder than a Sea Serpent, resulting in a lvl 12 or 13 creature. They would be much like the sea serpent in appearance, except they are blue instead of green, and have one more tail part showing than Sea Serpents.

Thoughts...


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Teleco
Post subject:   PostPosted: Dec 06, 2010 - 08:29 AM
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Teleco wrote:
Why are you proposing more cookie-cut creatures, don't we have enough of them?


Seriously, just stop it...
 
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Cassandra
Post subject:   PostPosted: Dec 06, 2010 - 08:44 AM
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Post count? Razz Now wait for Hania to post a "I agree with X."
Also, I think another version of Leviathans was proposed somewhere in the ideas forum. It would maybe be worth digging...
 
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Draco
Post subject:   PostPosted: Dec 06, 2010 - 09:13 AM
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Quote:

Teleco wrote:
Why are you proposing more cookie-cut creatures, don't we have enough of them?


Seriously, just stop it...



You come up with crazy ideas too, if you don't mind! Razz You know, if this is how you guys feel about these ideas, then...

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delimew
Post subject:   PostPosted: Dec 06, 2010 - 09:35 AM
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Quote:
There are only five creatures that can be on or over or under the sea: Gaper, Harpie, WE, SS, and Sea Turtle.


pixies, bats, privateers, brigands, mercenaries(?), water tusker
 
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Gawr
Post subject:   PostPosted: Dec 06, 2010 - 09:53 AM
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Sea Bass etc.

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Teleco
Post subject:   PostPosted: Dec 06, 2010 - 11:12 AM
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I don't have a problem with new creatures being proposed, but it annoys me that you are basically proposing the same creatures we already have.

The only difference is that they are slightly harder (or have a different colour, earth elemental anyone?)

It isn't original and it brings nothing new to the game.

Oh, and it supports the cleric/fighter combo.
 
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Antoninus
Post subject:   PostPosted: Dec 06, 2010 - 11:26 AM
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Agreed. I think a lot of things that get proposed as "new" creatures are like this. The starting point for them seems to be, "a stronger version of x", or "this would look so cool" (not such a bad thing). I think the starting point should be, "how do we force players to adopt new strategies?; how do we make classes useful in different ways?" Otherwise, it is more of the same.
 
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Hania
Post subject:   PostPosted: Dec 06, 2010 - 12:28 PM
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Cassandra wrote:
Post count? Razz Now wait for Hania to post a "I agree with X."
Also, I think another version of Leviathans was proposed somewhere in the ideas forum. It would maybe be worth digging...


I agree with this statement. Wink

And I would post more interesting and thought-out comments, but everyone else beats me to the punch. Sad

P.S. I think they were suggested as well. I think Wurms were too... Not sure though

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Cassandra
Post subject:   PostPosted: Dec 06, 2010 - 12:43 PM
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Everyone knows I find Yorck a dashing ranger. So you will all forgive me to use him as an example thrice. Below, three links to threads that tried to aim for something different than what we already have. I'm not posting them to reopen the discussion, just to show that it's not so hard to come up with things that are not a re-painting of the old ones.

Dwarves (before the rumours that they were added already): http://oberin.com/index.php?name=PNphpBB2&file=viewtopic&t=4159&highlight=

Pixies in groups remind me of this, even if the idea is quite different: http://oberin.com/index.php?name=PNphpBB2&file=viewtopic&t=3790&highlight=

And crocodiles! http://oberin.com/index.php?name=PNphpBB2&file=viewtopic&t=4158&highlight=


(And I'll ask my geek friends to teach me how to link things in a clean way, one day.)
 
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Iqbal
Post subject:   PostPosted: Dec 06, 2010 - 12:54 PM
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Happy nobility Teleco!
 
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Faerie_Storm
Post subject:   PostPosted: Dec 06, 2010 - 10:24 PM
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Besides, I picture a leviathan as a giant octopus.

Awhile back I posted a topic on melee resistant but magical susceptible creatures, but got no response.

link to melee resistant creatures:

http://oberin.com/index.php?name=PNphpBB2&file=viewtopic&t=4833

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Jinker
Post subject:   PostPosted: Dec 07, 2010 - 03:12 AM
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You can use BBcode for URL links like so:

Code: ›  [url=http://URLtogotowhenclicked.com]Link text[/url]



Hmm, something else to fix....

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Draco
Post subject: Leviathans  PostPosted: Dec 08, 2010 - 05:08 AM
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Quote:

Oh, and it supports the cleric/fighter combo.


These days, almost anything does.

Quote:

The only difference is that they are slightly harder (or have a different colour, earth elemental anyone?)


Needed to fill a gap. That wasn't so much the crerature, rather the fact that if we have the other four, we may as well have that one.

Quote:

I don't have a problem with new creatures being proposed, but it annoys me that you are basically proposing the same creatures we already have.


Ok, then please, instead of saying stop or this idea is awful, suggest ways to improve it. With the last three ideas i have recently proposed, you have only put in constructive criticism once. No wonder i was sad by the time i made the third one.

Quote:

Agreed. I think a lot of things that get proposed as "new" creatures are like this. The starting point for them seems to be, "a stronger version of x", or "this would look so cool" (not such a bad thing). I think the starting point should be, "how do we force players to adopt new strategies?; how do we make classes useful in different ways?" Otherwise, it is more of the same.


Well, harder creatures can well do that, just putting it out there. If you can't beat by a cleric and a fighter, or lots of both, then you'd think a different startegy would then arise. If it doesn't, then you'd think those people are not so smart.

But, in case people are not smart and decide to do it over and over again until, on that off chance when they get super lucky, they do kill it, i thought of a way to make it differ. Make it so it can hide itself whenever attacked BY MELEE. This would put wizards to the fore. They would be weak in RM, meaning easily calmed, meaning druids really get a crowd control role, which is good.

Look, all i'm saying is that i wish people would either say that the general idea is good, just that it needs a bit of developing, or actually present something that makes it better, instead of, "It's wrong, this will never work", or, "This won't work because...(without suggesting something to make it better)". I'm starting to get super frustrated with it.

Is that so much to ask?

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