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Play Guide

Play Guide Contents

Skill Guide Index

Alchemy/Cleric

Alchemy/Druid

Anatomy

Archery

Blacksmithing

Cooking

Daggers

Detecting Hidden

Fishing

Healing

Hiding

Lockpicking

Lumberjacking

Mace Fighting

Magery/Cleric

Magery/Druid

Magery/Wizard

Meditation

Mining

Parrying

Poisoning

Pole Fighting

Removing Traps

Resisting Magic

Stealth

Swordsmanship

Tailoring

Taming

Tinkering

Tracking

Woodcrafting

Wrestling

Taming

The beasts of Oberin are powerful and are a great threat to any who leave the protection of its towns and cities, but those are skilled in the arts of taming can bend this power to serve them. A skilled druid can tame such creatures as hell hounds, poisonous spiders and more.

Taming is undisputedly the preserve of druids, rangers may tame a few creatures, wizards and clerics even fewer, fighters and rogues are incapable of taming anything.

Active Uses: Allows the taming of various creatures as pets.

Passive Attributes: Reduces the defy rate of pets.