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Play Guide

Play Guide Contents

Skill Guide Index

Alchemy/Cleric

Alchemy/Druid

Anatomy

Archery

Blacksmithing

Cooking

Detecting Hidden

Enchanting

Fishing

Healing

Hiding

Lockpicking

Lumberjacking

Magery/Cleric

Magery/Druid

Magery/Wizard

Meditation

Melee

Mining

Parrying

Poisoning

Removing Traps

Resisting Magic

Special Attacks

Stealth

Tailoring

Taming

Tinkering

Tracking

Woodcrafting

Wrestling

Tailoring

Those who are accomplished tailors can fashion robes, shirts, pants and hats, create suits of leather armour and create bandages for use in healing. One of the advantages of the tailoring skill is that all the raw materials are available in the appropriate shops, allowing its use to make profits without requiring harvesting skills.

As with all trade skills any character class can practice tailoring to the highest levels.

In order to use the tailoring skill you must have a pair of shears, the various items you craft will require either rolls of cloth or leather hides, and for coloured clothes you must have the appropriate dye.

Active Uses: Allows you to craft a variety of clothes, leather armour and miscellaneous tailored items.

Passive Attributes: None.