guide header


Play Guide

Play Guide Contents

Skill Guide Index

Alchemy/Cleric

Alchemy/Druid

Anatomy

Archery

Blacksmithing

Cooking

Daggers

Detecting Hidden

Fishing

Healing

Hiding

Lockpicking

Lumberjacking

Mace Fighting

Magery/Cleric

Magery/Druid

Magery/Wizard

Meditation

Mining

Parrying

Poisoning

Pole Fighting

Removing Traps

Resisting Magic

Stealth

Swordsmanship

Tailoring

Taming

Tinkering

Tracking

Woodcrafting

Wrestling

Lockpicking

The dungeons of Oberin contain many treasures and hoards of gold, but even once the monsters guarding them have been despatched these spoils may be protected by ancient locks. Only those skilled in lockpicking have the knowledge and technique necessary to gain entry to these now keyless treasure chests.

Rogues are the undisputed masters of lockpicking, rangers can gain some very small skill with it, mages and fighters are abysmal at it.

Active Uses: Allows you to pick locks on chests.

Passive Attributes: None.

Related Skills: Removing Traps.