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Play Guide

Play Guide Contents

Skill Guide Index

Alchemy/Cleric

Alchemy/Druid

Anatomy

Archery

Blacksmithing

Cooking

Detecting Hidden

Enchanting

Fishing

Healing

Hiding

Lockpicking

Lumberjacking

Magery/Cleric

Magery/Druid

Magery/Wizard

Meditation

Melee

Mining

Parrying

Poisoning

Removing Traps

Resisting Magic

Special Attacks

Stealth

Tailoring

Taming

Tinkering

Tracking

Woodcrafting

Wrestling

Magery/Cleric

Cleric magery is concerned primarily with healing and protection. Clerics have several healing spells of various strength, as well as spells to cure an ally of poison. The most powerful clerics even have the power to return ghosts to the world of the living. Other cleric spells can boost players' attributes and protect them from magical attacks. One of their higher level spells gives clerics their only true offensive power, allowing them to avoid attack from and strike down the hordes of vile undead which exist in Oberin.

Cleric magery is the sole preserve of the clerics.

Active Uses: Allows the casting of cleric spells.

Passive Attributes: Improves the effectiveness of cleric spells.