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Skill Guide

Play Guide Contents

Attributes/Stats

Banking

Buying

Characters

Cities

Classes

Combat

Controlling Pets

Command Line

Dropping

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Eating

Giving

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Identification

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Item Types

Logging On/Off

Magic

Making a Living

Making Items

Parties

Picking Up

Portals

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Special Items

Talking

Titles

Time

Using Items

Using Skills

Walking Around

Weapons

Magic

There are three classes of magic in Oberin. They are cleric, druid, and wizard. All areas of magic involve mixing reagents to produce magic effects. Reagents consist of the following items:

Ginseng
Lotus Flower
Mandrake Root
Piece of Coal
Garlic
Volcanic Ash
Poison Gland
Amber
Electric Eel
Dragon Tooth

Most of these reagents can be gathered from the environment. They can also be purchased from vendors or other players. Some of the those used in more powerful spells must be obtained from the bodies of powerful creatures.