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Play Guide

Skill Guide

Play Guide Contents

Attributes/Stats

Banking

Buying

Characters

Cities

Classes

Combat

Controlling Pets

Command Line

Dropping

Dying

Eating

Giving

Guilds

Identification

Inventory

Item Types

Logging On/Off

Magic

Making a Living

Making Items

Parties

Picking Up

Portals

Quests

Selling

Special Items

Talking

Titles

Time

Using Items

Using Skills

Walking Around

Weapons

Character Attributes and Statistics

Your character attributes consist of strength, intelligence, and dexterity.

Your strength and dexterity attributes improve the damage you inflict in combat, your intelligence attribute improves the effectiveness of spells you cast.

Your player stats consist of hit points, magic points, stamina, armor rating, and weight.

Hit points indicate how much damage you can sustain before you die. You lose hit points when injured, but you heal over time, depending on the level of your healing skill, and meditation for wizards. Your maximum number of hits points is equal to your strength attribute.

Your magic points indicate how much magical energy you can channel. Magic points are used whenever you cast a spell. Your magic points will regenerate over time, depending on the level of your meditation skill. Your maximum number of magic points is equal to your intelligence attribute.

Your stamina indicates how prepared you are to unleash your most devastating attacks. Whenever you use a special attack your stamina points will go down. Your stamina will regenerate when you are not in combat, although rogues may regenerate a little even while fighting. Your maximum stamina will increase as your dexterity increases.

Your armor rating shows how much protection you have from all of the clothing and armor items that you currently have equipped. The higher this number the less damage you will sustain when attacked.

Your weight statistic shows the total combined weight of all the items in your inventory. You can carry up to 18 times your strength attribute.