Duldrus Improvement Initiative Pt. I
The ranger Annabel leaned over the table, carefully analyzing the map of Oberin. The Hidden Vale insignia on her gray robe was clean and shiny, practically brand-new. She noticed a glimmer of movement in the corner of her eye, and let out an audible gasp as Sulovir stepped out of the shadow. He returned her expression of shock, with a hint of sarcasm.
"I wasn't expecting any rogues to be here today," she exclaimed.
"Well," he said with a devilish grin, "I wasn't expecting to be here today either, but you don't see me complaining!" He dusted off the dirt from his robes and made his way toward a plate of cookies that was resting on the table. "Also, from a distance, I could've sworn you were Rivvyre."
"Rivvyre will actually be meeting me here soon," she said, grabbing her orb of seeing, "but it looks like he's still pretty far away."
"Ah. I left a giant behind on the way here, we could go find him while waiting. He's somewhere East."
So the duo headed East. They found harpies and sludge beasts, among other critters, but didn't manage to find the giant. She used her orb again. "Rivvyre is close, let's head back." Once they returned to the guild hall, they all took their seats at the grand table, and she explained the purpose of their meeting. "I heard that awhile back, there was a campaign to open safe access to the portal to Duldrus, and I thought that was a great idea. Those stone golems are a pain."
Yes..." Rivvyre looked into the distance with sorrowful eyes. "Many reports of miners 'n their families being brutalized... even murdered by those crazed golem monsters 'n other violent creatures of the forest. The miners were trying to avoid the long journey overland to Andris – many of them having family roots going back several generations still living in the Andris mining community – while the families were seeking to visit their kin living around Duldrus. Their plight is dire... not to mention the grim fate that awaits those seeking healing or resurrection at the almost forgotten temple by the river."
"Yes, so many deaths that could have been avoided. I can’t believe so little has been done to protect the people of Duldrus. So," she continued, "Rivvyre and I are going to survey the area and make a list of spots that would make the most sense for access."
"Hmm." Sulovir nodded thoughtfully. "I did learn a lot about mining when we built this place. I swore I would never touch another axe again..." Suddenly he shot up from his chair. "Well, what are we waiting for?"
The three went out, maps in hand, and began to scout. West, East, North - they came up with three options.
"I like this spot the best," the young ranger suggested. "Not too far West of the Hall, and straight North."
Rivvyre shook his head. "The backyard is the closest to us and has less rocks to get through.."
"But," said Sulovir, "the backyard is full of lions, bracken, and sludge beasts." He pointed elsewhere on the map. "This spot makes more sense."
Rivvyre had one more option in mind, a bit further West and closer to the town. The three agreed, this would be the most convenient place of access for all, and they made their way back to the Vale.
"Well, that's enough wandering Duldrus for me today. We'll have to report our findings to Jedd and the others to get their opinions and next steps. Thank you for coming with me!"
*The ranger returned to her map, and began scrawling.*